The GTA 6 Map: Every Named Region of Leonida, and How Big It Really Is

The GTA 6 map is the state of Leonida, Rockstar's Florida, with six officially named regions: Vice City, the Leonida Keys, Grassrivers, Mount Kalaga, Port Gellhorn and Ambrosia. Rockstar has never published a size figure. Community analysis of trailers and coordinates estimates 1.5 to 2 times GTA 5's map.
Seventy four thousand people search for the GTA 6 map every month, and most of what they find is guesswork dressed as fact. Here is the actual state of knowledge: what Rockstar has named, what the community has measured, and where the honest uncertainty sits.
Where does GTA 6 take place?
The state of Leonida, Rockstar's fictional Florida, with Vice City as its Miami. This is the series' first return to Vice City since 2002, and Rockstar's official site frames the whole marketing campaign around the state, right down to the tourism board tone of its "Only in Leonida" section.
What locations are confirmed on the GTA 6 map?
Six regions, named by Rockstar itself. Everything else you have seen on fan maps is reconstruction.
| Region | Real world analog | What Rockstar shows |
|---|---|---|
| Vice City | Miami | Neon beachfront, Ocean Drive style strips, the urban core |
| Leonida Keys | Florida Keys | Island chain, bridges over open water, diving and boat culture |
| Grassrivers | The Everglades | Swampland, airboats, gators |
| Mount Kalaga | North Florida hill country | Forested ridges, off road terrain |
| Port Gellhorn | Gulf coast port town | Industrial waterfront, faded motels, stock car track |
| Ambrosia | Rural interior | Sugar fields, refinery smokestacks, working towns |
How big is the GTA 6 map compared to GTA 5?
The estimate with the widest support is 1.5 to 2 times GTA 5's playable area, and some coordinate based projections go higher, above 200 square kilometers against roughly 81 for GTA 5's landmass. Two things give those numbers credibility. The community mapping project has cross referenced thousands of frames across hundreds of contributors, and its reconstructions have repeatedly matched new official footage when it arrives.
What gives them their limit is just as important: Rockstar has published no figure, ever, for this game. Every square kilometer number you see in a headline is a fan measurement of an unfinished picture. The direction is certain, this is Rockstar's biggest map; the decimals are not.

Why do people expect the biggest Rockstar map ever?
Three reasons that survive scrutiny. First, the trailers keep showing distinct biomes at a scale GTA 5 never attempted: open water island chains, swamp systems, and separated towns with their own architecture. Second, the six named regions describe a full state, not a city with outskirts. Third, Rockstar's own trajectory points that way; every mainline release since 2001 has grown the world, and RDR2 already dwarfed GTA 5's landmass in 2018.
Will there be an interactive GTA 6 map at launch?
Community versions already exist, built from the reconstruction work, and polished interactive maps with confirmed markers will follow the game within days; the GTA 5 and RDR2 pattern is reliable on this. We are building our own map coverage for launch, marker by marker with sources attached, and the waitlist below is the way to have it on day one.
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